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Old 2005.08.31, 12:06 AM   #106
briankstan
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Quote:
Originally Posted by arch2b
while some are very protective of their autocad files, i have no problems sharing to each their own

i emailed you a file i have
thanks for sending me that file, that looks great. I did layout all the tiles, before I received my track so they aren't ecactly right, but I have been using that to do my track layouts.

here are the the track layouts, if anyone wants the AutoCad file I'm happy to send it, though it's nothing fancy. I use a count macro to make sure I don't go over on any of the pieces.
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File Type: jpg 3ea wide L track layouts.jpg (174.4 KB, 13 views)
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Old 2005.08.31, 12:38 AM   #107
DigitalMafia
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"In anticipation of our club’s RCP windfall, I’ve made the tile pieces in 3ds Max for easy track design. RCP’s Track Builder site is nice, but you can’t save your work in-progress."

LoL- Dusty Using 3d Max to do our club tracks Gee- I wonder who programs tracks for video games....so cool.

dm.
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Old 2005.08.31, 03:15 AM   #108
Dusty Weasle
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I can export formats readable by AutoCad. But as Arch’s files would be a direct fit, those will work better. If you need the files anyway I can send them up.

I made mine before I got the track too. I haven’t gotten around to measuring yet, but I think I got it pretty close.

Those are some cool layouts in there. #19 and 21 look particularly fun. Are you guys racing on four L’s or only three? I thought you had four. The pictures on your site look like six L’s!

Yeah DM, the tools of the trade come in handy. It was a pretty similar method I used in building the stadium courses in Splashdown: Rides Gone Wild (PS2).
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Old 2005.08.31, 09:01 AM   #109
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no, I just have 3 wide "L" tracks for now, maybe I'll get a couple more later. Three is alot of track, I can only imagine how big your tracks are.

the files that Arch2b sent me will work fine. thanks for the offer though. keep updating as you guys come up with more track designs. I really like the track in your last pictures.

Brian
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